BoundingBoxEffect |
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Geodesic_WM |
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ImageReduceEffect |
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ImageRegistrationGPU |
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LineMinimizationEffect |
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MipavLightingEffect |
MipavLightingEffect uses the lights defined in the Volume/Surface/Tri-Planar view in the light shader.
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OrderIndpTransparencyEffect |
This class sets up the final pass in rendering multiple semi-transparent surfaces.
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PolylineVector |
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ScaledTextureEffect |
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Sculptor_WM |
Volume Sculpturing allows the user to draw a region on the screen in the volume render view, and to remove the parts
of the volume covered by that region.
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SurfaceClipEffect |
Surface clipping.
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SurfaceExtractImage |
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SurfaceLightingEffect |
Surface lighting uses the lights defined in the Volume/Surface/Tri-Planar view in the vertex and pixel shaders.
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SurfaceMaterialDisplay |
Display component in the dialog that displays the material parameters for the surface.
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VolumeBoundingBox |
Displays the BoundingBox frame around the volume data in the VolumeViewer.
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VolumeCalcEffect |
ShaderEffect class for calculating the volume normals on the GPU.
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VolumeClip |
Displays the Clipping frames in the VolumeViewer.
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VolumeClipEffect |
Clipping effect for Volume Objects.
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VolumeDTI |
Displays the Diffusion Tensor tracts in the VolumeViewer.
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VolumeHistogramEffect |
The VolumePlaneEffect ShaderEffect creates shaders for mapping the volume
data onto the planes for the 3-orthogonal planes displayed in the
VolumeViewer and for the PlaneRender objects.
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VolumeImage |
The VolumeImage class provides an interface between the MIPAV ModelImage and the 2D and 3D Textures used to render
the ModelImage on the GPU.
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VolumeImageCrop |
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VolumeImageExtract |
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VolumeImageSurfaceMask |
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VolumeImageViewer |
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VolumeNode |
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VolumeObject |
VolumeObect: abstract base class for all rendered objects in the Volume
Tri-Planar view.
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VolumeOrientationCube |
Displays the Orientation Cube in the VolumeViewer.
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VolumePlaneEffect |
The VolumePlaneEffect ShaderEffect creates shaders for mapping the volume
data onto the planes for the 3-orthogonal planes displayed in the
VolumeViewer and for the PlaneRender objects.
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VolumePreRenderEffect |
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VolumeRayCast |
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VolumeShaderEffectMultiPass |
VolumeShaderEffect is the workhorse of the GPU-based rendering in MIPAV.
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VolumeShaderEffectMultiPassDynamic |
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VolumeSlices |
Displays the three orthogonal planes with the volume data.
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VolumeSurface |
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VolumeVOI |
Displays the VOIBase in the GPU-based VolumeRenderer.
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VolumeVOIEffect |
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VSEMD_MultipleImages |
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