Class VolumeNode
- java.lang.Object
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- gov.nih.mipav.view.renderer.WildMagic.Render.VolumeObject
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- gov.nih.mipav.view.renderer.WildMagic.Render.VolumeNode
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public class VolumeNode extends VolumeObject
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Field Summary
Fields Modifier and Type Field Description private WildMagic.LibGraphics.SceneGraph.Nodem_kNode-
Fields inherited from class gov.nih.mipav.view.renderer.WildMagic.Render.VolumeObject
m_bDisplay, m_bPickable, m_bTransparent, m_fVolumeDiv, m_fVolumeMult, m_fX, m_fY, m_fZ, m_kAlpha, m_kAlphaTransparency, m_kCull, m_kDeleteList, m_kLightShader, m_kLocalScale, m_kPolygonOffset, m_kResolutions, m_kScene, m_kTranslate, m_kVolumeImageA, m_kVolumeImageB, m_kVolumeScale, m_kVolumeTrans, m_kWireframe, m_kZBuffer, m_kZBufferTransparency
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Constructor Summary
Constructors Constructor Description VolumeNode(VolumeImage kImageA, WildMagic.LibFoundation.Mathematics.Vector3f kTranslate, float fX, float fY, float fZ, WildMagic.LibGraphics.SceneGraph.Node kNode)Create a new VolumeNode with the VolumeImage parameter.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description private voidCreateScene()Creates the scene graph.voiddispose(WildMagic.LibGraphics.Rendering.Renderer kRenderer)Delete local memory.java.lang.StringGetName()Return the name of this object.WildMagic.LibGraphics.SceneGraph.NodeGetNode()Return the scene-graph Node.WildMagic.LibFoundation.Mathematics.Vector3fGetTranslate()Return the translation vector.voidRender(WildMagic.LibGraphics.Rendering.Renderer kRenderer, WildMagic.LibGraphics.SceneGraph.Culler kCuller, boolean bPreRender, boolean bSolid)Render the object.voidTranslate(WildMagic.LibFoundation.Mathematics.Vector3f kTranslate)Add to the object translation vector.-
Methods inherited from class gov.nih.mipav.view.renderer.WildMagic.Render.VolumeObject
Blend, Dropper, Erase, GetBackface, getDepth, GetDisplay, GetMesh, GetPickable, GetPolygonMode, GetScene, getTexCoord, localToScannerCoords, localToVolumeCoords, Paint, PostRender, scale, SetBackface, SetColor, SetDisplay, SetFrontface, setImageB, SetLight, SetPickable, SetPolygonMode, SetTranslate, volumeToLocalCoords
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Constructor Detail
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VolumeNode
public VolumeNode(VolumeImage kImageA, WildMagic.LibFoundation.Mathematics.Vector3f kTranslate, float fX, float fY, float fZ, WildMagic.LibGraphics.SceneGraph.Node kNode)
Create a new VolumeNode with the VolumeImage parameter.- Parameters:
kImageA- the VolumeImage containing shared data and textures for rendering.kTranslate- translation in the scene-graph for this object.fX- the size of the volume in the x-dimension (extent * resolutions)fY- the size of the volume in the y-dimension (extent * resolutions)fZ- the size of the volume in the z-dimension (extent * resolutions)
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Method Detail
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dispose
public void dispose(WildMagic.LibGraphics.Rendering.Renderer kRenderer)
Delete local memory.- Overrides:
disposein classVolumeObject
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GetName
public java.lang.String GetName()
Description copied from class:VolumeObjectReturn the name of this object.- Overrides:
GetNamein classVolumeObject- Returns:
- name of this object.
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GetNode
public WildMagic.LibGraphics.SceneGraph.Node GetNode()
Return the scene-graph Node.- Returns:
- scene-graph Node.
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GetTranslate
public WildMagic.LibFoundation.Mathematics.Vector3f GetTranslate()
Return the translation vector.- Overrides:
GetTranslatein classVolumeObject- Returns:
- translation vector.
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Render
public void Render(WildMagic.LibGraphics.Rendering.Renderer kRenderer, WildMagic.LibGraphics.SceneGraph.Culler kCuller, boolean bPreRender, boolean bSolid)Description copied from class:VolumeObjectRender the object.- Specified by:
Renderin classVolumeObject- Parameters:
kRenderer- the OpenGLRenderer object.kCuller- the Culler object.
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Translate
public void Translate(WildMagic.LibFoundation.Mathematics.Vector3f kTranslate)
Description copied from class:VolumeObjectAdd to the object translation vector.- Overrides:
Translatein classVolumeObject- Parameters:
kTranslate- new translation amount.
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CreateScene
private void CreateScene()
Creates the scene graph.
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