Class VolumeBoundingBox
java.lang.Object
gov.nih.mipav.view.renderer.WildMagic.Render.VolumeObject
gov.nih.mipav.view.renderer.WildMagic.Render.VolumeBoundingBox
Displays the BoundingBox frame around the volume data in the VolumeViewer.
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate WildMagic.LibGraphics.SceneGraph.TriMesh[]The bounding box Polyline array.private BoundingBoxEffect[]The ShaderEffect for the bounding box.private WildMagic.LibGraphics.Effects.VertexColor3EffectThe Pre - ShaderEffect for the bounding box.Fields inherited from class gov.nih.mipav.view.renderer.WildMagic.Render.VolumeObject
m_bDisplay, m_bPickable, m_bTransparent, m_fVolumeDiv, m_fVolumeMult, m_fX, m_fY, m_fZ, m_kAlpha, m_kAlphaTransparency, m_kCull, m_kDeleteList, m_kLightShader, m_kLocalScale, m_kPolygonOffset, m_kResolutions, m_kScene, m_kTranslate, m_kVolumeImageA, m_kVolumeImageB, m_kVolumeScale, m_kVolumeTrans, m_kWireframe, m_kZBuffer, m_kZBufferTransparency -
Constructor Summary
ConstructorsConstructorDescriptionVolumeBoundingBox(VolumeImage kImageA, WildMagic.LibFoundation.Mathematics.Vector3f kTranslate, float fX, float fY, float fZ) Creates a new bounding box object. -
Method Summary
Modifier and TypeMethodDescriptionprivate voidCreates the bounding box Polylines.voiddispose(WildMagic.LibGraphics.Rendering.Renderer kRenderer) Delete local memory.voidRender(WildMagic.LibGraphics.Rendering.Renderer kRenderer, WildMagic.LibGraphics.SceneGraph.Culler kCuller, boolean bPreRender, boolean bSolid) Render the object.voidSetBackgroundColor(WildMagic.LibFoundation.Mathematics.ColorRGBA kColor) Sets the background color.voidSetBoundingBoxColor(WildMagic.LibFoundation.Mathematics.ColorRGB kColor) Called from JPanelDisplay.Methods inherited from class gov.nih.mipav.view.renderer.WildMagic.Render.VolumeObject
Blend, Dropper, Erase, GetBackface, getDepth, GetDisplay, GetMesh, GetName, GetPickable, GetPolygonMode, GetScene, getTexCoord, GetTranslate, localToScannerCoords, localToVolumeCoords, Paint, PostRender, scale, SetBackface, SetColor, SetDisplay, SetFrontface, setImageB, SetLight, SetPickable, SetPolygonMode, SetTranslate, Translate, volumeToLocalCoords
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Field Details
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m_akBoundingBox
private WildMagic.LibGraphics.SceneGraph.TriMesh[] m_akBoundingBoxThe bounding box Polyline array. -
m_kVertexColor3Shader
private WildMagic.LibGraphics.Effects.VertexColor3Effect m_kVertexColor3ShaderThe Pre - ShaderEffect for the bounding box. -
m_akBoundingBoxEffect
The ShaderEffect for the bounding box.
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Constructor Details
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VolumeBoundingBox
public VolumeBoundingBox(VolumeImage kImageA, WildMagic.LibFoundation.Mathematics.Vector3f kTranslate, float fX, float fY, float fZ) Creates a new bounding box object.- Parameters:
kImageA- the VolumeImage containing shared data and textures for rendering.kTranslate- translation in the scene-graph for this object.fX- the size of the volume in the x-dimension (extent * resolutions)fY- the size of the volume in the y-dimension (extent * resolutions)fZ- the size of the volume in the z-dimension (extent * resolutions)
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Method Details
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dispose
public void dispose(WildMagic.LibGraphics.Rendering.Renderer kRenderer) Delete local memory.- Overrides:
disposein classVolumeObject
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Render
public void Render(WildMagic.LibGraphics.Rendering.Renderer kRenderer, WildMagic.LibGraphics.SceneGraph.Culler kCuller, boolean bPreRender, boolean bSolid) Description copied from class:VolumeObjectRender the object.- Specified by:
Renderin classVolumeObject- Parameters:
kRenderer- the OpenGLRenderer object.kCuller- the Culler object.
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SetBoundingBoxColor
public void SetBoundingBoxColor(WildMagic.LibFoundation.Mathematics.ColorRGB kColor) Called from JPanelDisplay. Sets the bounding box color.- Parameters:
kColor- bounding box color.
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SetBackgroundColor
public void SetBackgroundColor(WildMagic.LibFoundation.Mathematics.ColorRGBA kColor) Sets the background color.- Parameters:
kColor- new background color.
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CreateBox
private void CreateBox()Creates the bounding box Polylines.
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