Class VolumeRenderState

java.lang.Object
gov.nih.mipav.view.renderer.WildMagic.VolumeRenderState
All Implemented Interfaces:
Serializable

public class VolumeRenderState extends Object implements Serializable
See Also:
  • Field Details

    • serialVersionUID

      private static final long serialVersionUID
      See Also:
    • ImageA

      public VolumeImage ImageA
    • ImageB

      public VolumeImage ImageB
    • Blend

      public int Blend
    • LUTa

      public ModelLUT LUTa
    • TransferA

      public TransferFunction TransferA
    • LUTb

      public ModelLUT LUTb
    • TransferB

      public TransferFunction TransferB
    • RGBa

      public ModelRGB RGBa
    • RedA

      public TransferFunction RedA
    • GreenA

      public TransferFunction GreenA
    • BlueA

      public TransferFunction BlueA
    • RedOnA

      public boolean RedOnA
    • GreenOnA

      public boolean GreenOnA
    • BlueOnA

      public boolean BlueOnA
    • RGBb

      public ModelRGB RGBb
    • RedB

      public TransferFunction RedB
    • GreenB

      public TransferFunction GreenB
    • BlueB

      public TransferFunction BlueB
    • RedOnB

      public boolean RedOnB
    • GreenOnB

      public boolean GreenOnB
    • BlueOnB

      public boolean BlueOnB
    • OpacityA

      public TransferFunction OpacityA
    • OpacityGMA

      public TransferFunction OpacityGMA
    • OpacityGMOnA

      public boolean OpacityGMOnA
    • OpacityB

      public TransferFunction OpacityB
    • OpacityGMB

      public TransferFunction OpacityGMB
    • OpacityGMOnB

      public boolean OpacityGMOnB
    • SelectedTab

      public int SelectedTab
    • ShowAxes

      public boolean ShowAxes
    • ShowCrossHairs

      public boolean ShowCrossHairs
    • ShowVOI

      public boolean ShowVOI
    • Show4D

      public boolean Show4D
    • Radiological

      public boolean Radiological
    • Opacity

      public int[] Opacity
    • SliceColor

      public Color[] SliceColor
    • ShowSlice

      public boolean[] ShowSlice
    • ShowSliceBox

      public boolean[] ShowSliceBox
    • Center

      public WildMagic.LibFoundation.Mathematics.Vector3f Center
    • DisplayRayCast

      public boolean DisplayRayCast
    • DisplaySlices

      public boolean DisplaySlices
    • DisplaySurface

      public boolean DisplaySurface
    • StereoType

      public int StereoType
    • IPD

      public float IPD
    • RenderMode

      public int RenderMode
    • MultiHistogram

      public boolean MultiHistogram
    • VolumeBlend

      public int VolumeBlend
    • ReleasedSamples

      public int ReleasedSamples
    • RotationSamples

      public int RotationSamples
    • ExtractionIntensityLevel

      public int ExtractionIntensityLevel
    • Equation

      public int Equation
    • SourceBlend

      public int SourceBlend
    • DestinationBlend

      public int DestinationBlend
    • BlendColor

      public Color BlendColor
    • CustomAlpha

      public int CustomAlpha
    • MultiHistoWidgets

      public Vector<ClassificationWidget> MultiHistoWidgets
    • WidgetSelected

      public int WidgetSelected
    • BoundingBoxColor

      public Color BoundingBoxColor
    • ShowBoundingBox

      public boolean ShowBoundingBox
    • BackgroundColor

      public Color BackgroundColor
    • ShowOrientationCube

      public boolean ShowOrientationCube
    • Perspective

      public boolean Perspective
    • Camera

      public float[] Camera
    • CameraLocation

      public WildMagic.LibFoundation.Mathematics.Vector3f CameraLocation
    • ObjectLocation

      public float[] ObjectLocation
    • ObjectRotation

      public WildMagic.LibFoundation.Mathematics.Matrix3f ObjectRotation
    • SurfaceList

      public Vector<SurfaceState> SurfaceList
    • SelectedSurface

      public int SelectedSurface
    • TextureEnabled

      public boolean TextureEnabled
    • TextureOn

      public boolean TextureOn
    • OtherImageDirectory

      public String OtherImageDirectory
    • OtherImageName

      public String OtherImageName
    • UseOtherImage

      public boolean UseOtherImage
    • OtherLUT

      public ModelStorageBase OtherLUT
    • OtherTransfer

      public TransferFunction OtherTransfer
    • OtherRed

      public TransferFunction OtherRed
    • OtherGreen

      public TransferFunction OtherGreen
    • OtherBlue

      public TransferFunction OtherBlue
    • UseOtherLUT

      public boolean UseOtherLUT
    • SculptShape

      public int SculptShape
    • SculptDrawn

      public boolean SculptDrawn
    • SculptImage

      public byte[] SculptImage
    • ClipEnabled

      public boolean[] ClipEnabled
    • ClipDisplayed

      public boolean[] ClipDisplayed
    • ClipValues

      public int[] ClipValues
    • ClipColors

      public Color[] ClipColors
    • ArbitratyEquation

      public WildMagic.LibFoundation.Mathematics.Matrix3f ArbitratyEquation
    • Lights

      public WildMagic.LibGraphics.Rendering.Light[] Lights
    • LightSelected

      public int LightSelected
    • TabbedList

      public Vector<String> TabbedList
    • MainDividerLocation

      public int MainDividerLocation
    • PlanesDividerLocation

      public int PlanesDividerLocation
    • DualDividerLocation

      public int DualDividerLocation
    • WindowSize

      public Dimension WindowSize
    • WindowX

      public int WindowX
    • WindowY

      public int WindowY
    • ExtendedState

      public int ExtendedState
    • PlaneZoom

      public float[] PlaneZoom
  • Constructor Details

    • VolumeRenderState

      public VolumeRenderState()