Hashtable<K,V> m_kShaderMap
boolean ms_bInit
Application m_kParent
JFrame m_kFrame
String m_acWindowTitle
int m_iXPosition
int m_iYPosition
int m_iWidth
int m_iHeight
ColorRGBA m_kBackgroundColor
FrameBuffer.FormatType m_eFormat
FrameBuffer.DepthType m_eDepth
FrameBuffer.StencilType m_eStencil
FrameBuffer.BufferingType m_eBuffering
FrameBuffer.MultisamplingType m_eMultisampling
Renderer m_pkRenderer
int m_iScrWidth
int m_iScrHeight
byte[] m_akScreen
boolean m_bClampToWindow
boolean m_bFlipScreen
byte[] m_akFlipScreen
Camera m_spkCamera
Vector3f[] m_akWorldAxis
float m_fTrnSpeed
float m_fRotSpeed
boolean m_bLInsertPressed
boolean m_bRDeletePressed
float m_fTrnSpeedFactor
float m_fRotSpeedFactor
boolean m_bUArrowPressed
boolean m_bDArrowPressed
boolean m_bLArrowPressed
boolean m_bRArrowPressed
boolean m_bPgUpPressed
boolean m_bPgDnPressed
boolean m_bHomePressed
boolean m_bEndPressed
boolean m_bCameraMoveable
int m_iMouseButton
float zCameraMove
float yCameraMove
float xCameraMove
float xCameraTurn
float yCameraTurn
float[] cameraParams
Spatial m_spkMotionObject
int m_iDoRoll
int m_iDoYaw
int m_iDoPitch
float rollRotationAngle
float yawRotationAngle
float pitchRotationAngle
float[] objectParams
float m_fXTrack0
float m_fYTrack0
float m_fXTrack1
float m_fYTrack1
float m_fXDrag0
float m_fYDrag0
Matrix3f m_kSaveRotate
boolean m_bUseTrackBall
boolean m_bTrackBallDown
double m_dLastTime
double m_dAccumulatedTime
double m_dFrameRate
int m_iFrameCount
int m_iAccumulatedFrameCount
int m_iTimer
int m_iMaxTimer
JTree m_kTree
float[][] m_aafSampleD0
float[][] m_aafSampleD1
float[][] m_aafSampleD2
int[] m_aiControlPointSampleIndexMax
int[] m_aiControlPointSampleIndexMin
int m_iNumSamples
int m_iNumCtrlPoints
int m_iDegree
float[] m_afKnot
int m_iNumKnots
boolean m_bOpen
boolean m_bUniform
float[][] m_aafBD0
float[][] m_aafBD1
float[][] m_aafBD2
float[][] m_aafBD3
int m_iNumCtrlPoints
Vector3f[] m_akCtrlPoint
boolean m_bLoop
BSplineBasisf m_kBasis
int m_iReplicate
float m_fContactTime
Intersector.IntersectionInfo m_iIntersectionType
Intersector.IntersectionInfo m_kIntersectionType
Line3f m_kLine
Plane3f m_kPlane
float m_fLineParameter
Line3f m_rkLine
Sphere3f m_rkSphere
int m_iQuantity
Vector3f[] m_akPoint
float[] m_afLineT
Line3f Line
Triangle3f Triangle
float m_fLineT
float m_fTriB0
float m_fTriB1
float m_fTriB2
Ray3f m_rkRay
Sphere3f m_rkSphere
int m_iQuantity
Vector3f[] m_akPoint
float[] m_afRayT
float ZeroThreshold
Segment3f m_rkSegment
Sphere3f m_rkSphere
int m_iQuantity
Vector3f[] m_akPoint
float[] m_afSegmentT
Segment3f Segment
Triangle3f Triangle
float m_fSegmentParameter
float mTriBary0
float mTriBary1
float mTriBary2
int m_iQuantity
Vector3f[] m_kPoint
Sphere3f m_rkSphere0
Sphere3f m_rkSphere1
Vector3f m_kCenter
Vector3f m_kUAxis
Vector3f m_kVAxis
Vector3f m_kNormal
float m_fRadius
Vector3f m_kContactPoint
Triangle3f m_rkTriangle
Cone3f m_rkCone
Vector2f Center
float Radius
LinCompf.ComponentType m_iType
float m_fMin
float m_fMax
Vector3f Origin
Vector3f Direction
double M00
double M01
double M02
double M03
double M10
double M11
double M12
double M13
double M20
double M21
double M22
double M23
double M30
double M31
double M32
double M33
Vector3f Normal
float Constant
Vector3f Origin
Vector3f Direction
Vector3f Center
float Radius
Vector3f[] V
int m_iVQuantity
int m_iEQuantity
int m_iTQuantity
Vector3f[] m_akPoint
int[] m_aiIndex
BasicMesh.Vertex[] m_akVertex
BasicMesh.Edge[] m_akEdge
BasicMesh.Triangle[] m_akTriangle
boolean m_bIsValid
int m_iVQuantity
Vector3f[] m_akVertex
int m_iTQuantity
int[] m_aiIndex
Vector3f[] m_akNormal
float[] m_afMinCurvature
float[] m_afMaxCurvature
float[] m_afMeanCurvature
Vector3f[] m_akMinDirection
Vector3f[] m_akMaxDirection
int m_iSize
GMatrixf m_kMat
float[] m_afDiag
float[] m_afSubd
boolean m_bIsRotation
SparseMatrix.Index m_kIndexKeyTmp
HashMap<K,V> m_kMap
Object[] m_atElement
int m_iMaxQuantity
int m_iGrowBy
int m_iQuantity
int[] m_aiElement
int m_iGrow
int m_iMaxQuantity
int m_iOldIndex
int m_iNewIndex
int m_iQuantity
int DEFAULT_GROW
TriMesh m_pkMesh
BoundingVolume m_spkModelBound
BoundingVolume m_spkWorldBound
BoundingVolumeTree m_pkLChild
BoundingVolumeTree m_pkRChild
int m_iTriangleQuantity
Vector<E> m_kTriangles
BoundingVolumeTree m_kBoundingTree
Spatial Intersected
float T
int Triangle
int iV0
int iV1
int iV2
float B0
float B1
float B2
int m_iCurrentRecord
int m_iTargetRecord
CollapseRecordArray m_spkRecordArray
int m_iQuantity
CollapseRecord[] m_akArray
HashMap<K,V> m_kEMap
HashMap<K,V> m_kTMap
HashMap<K,V> m_kVMap
Vector<E> m_kEDelete
HashSet<E> m_kVDelete
int[] m_aiConnect
int[] m_aiIndex
int[] m_aiNewConnect
int[] m_aiVOrdered
int[] m_aiVPermute
CreateClodMesh.HeapRecord[] m_akHeap
VertexBuffer m_kNewVBuffer
CollapseRecordArray m_akRecord
VertexBuffer m_kVBuffer
IndexBuffer m_kIBuffer
boolean m_bCollapsing
int m_iHQuantity
int m_iTCurrent
int m_iTQuantity
int m_iVCurrent
int m_iVQuantity
Vector3f m_kE0
Vector3f m_kE1
Vector3f m_kN0
Vector3f m_kN1
Vector3f m_kCross
Vector3f m_kDiff
float m_fAngleCutoff
Object[] m_atElement
int m_iCapacity
int m_iGrowBy
int m_iSize
ZBufferState m_spkSaveZState
ZBufferState m_spkZState
float[] m_afLightPosition
int m_iQuantity
TriMesh[] m_aspkPlane
float[] m_afReflectance
AlphaState m_spkAState
StencilState m_spkSState
ZBufferState m_spkZState
int m_iQuantity
TriMesh[] m_aspkPlane
Light[] m_aspkProjector
ColorRGBA[] m_akShadowColor
AlphaState m_spkAState
MaterialState m_spkMState
StencilState m_spkSState
ZBufferState m_spkZState
MaterialEffect m_spkMEffect
float[] m_afLightDir
float[] m_afWaveDirX
float[] m_afWaveDirY
float[] m_afWaveSpeed
float[] m_afWaveOffset
float[] m_afWaveHeight
float[] m_afBumpSpeed
float[] m_afConstants
Vector3f m_kLightDirection
CullState m_spkSaveCullState
CullState m_spkCullState
WireframeState m_spkSaveWireframeState
WireframeState m_spkWireframeState
float m_fSaveLineWidth
String vertexShaderString
String m_kName
int m_uiID
boolean BlendEnabled
AlphaState.SrcBlendMode SrcBlend
AlphaState.DstBlendMode DstBlend
AlphaState.BlendEquationMode BlendEquation
boolean TestEnabled
AlphaState.TestMode Test
float Reference
ColorRGBA ConstantColor
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void writeObject(ObjectOutputStream out) throws IOException
IOException
boolean Perspective
Vector3f m_kLocation
Vector3f m_kDVector
Vector3f m_kUVector
Vector3f m_kRVector
float[] m_afFrustum
float m_fPortL
float m_fPortR
float m_fPortT
float m_fPortB
float m_fPortN
float m_fPortF
Renderer m_pkRenderer
boolean Enabled
CullState.FrontMode FrontFace
CullState.CullMode CullFace
FrameBuffer.FormatType m_eFormat
FrameBuffer.DepthType m_eDepth
FrameBuffer.StencilType m_eStencil
FrameBuffer.BufferingType m_eBuffering
FrameBuffer.MultisamplingType m_eMultisampling
Renderer m_pkRenderer
Texture[] m_apkTarget
GraphicsImage.FormatMode m_eFormat
GraphicsImage.Type m_eType
int m_iDimension
int[] m_aiBound
int m_iQuantity
byte[] m_aucData
float[] m_afData
Buffer m_kBuffer
boolean m_bUpdateBuffer
Light.LightType Type
boolean On
ColorRGB Ambient
ColorRGB Diffuse
ColorRGB Specular
float Constant
float Linear
float Quadratic
float Intensity
float Angle
float CosAngle
float SinAngle
float Exponent
Vector3f Position
Vector3f DVector
Vector3f UVector
Vector3f RVector
ColorRGB Emissive
ColorRGB Ambient
ColorRGB Diffuse
ColorRGB Specular
float Alpha
float Shininess
boolean FillEnabled
boolean LineEnabled
boolean PointEnabled
float Scale
float Bias
Renderer m_kRenderer
ReleaseFunction m_kReleaseFunction
int m_iMaxLights
int m_iMaxColors
int m_iMaxTCoords
int m_iMax3DTexSize
int m_iMaxVShaderImages
int m_iMaxPShaderImages
int m_iMaxStencilIndices
int m_iMaxUserClipPlanes
FrameBuffer.FormatType m_eFormat
FrameBuffer.DepthType m_eDepth
FrameBuffer.StencilType m_eStencil
FrameBuffer.BufferingType m_eBuffering
FrameBuffer.MultisamplingType m_eMultisampling
int m_iWidth
int m_iHeight
ColorRGBA m_kBackgroundColor
boolean m_bAllowRed
boolean m_bAllowGreen
boolean m_bAllowBlue
boolean m_bAllowAlpha
Camera m_pkCamera
GlobalState[] m_aspkState
GraphicsObject[] m_aspkLight
Camera m_pkProjector
Geometry m_pkGeometry
Matrix4f m_kWorldMatrix
Matrix4f m_kSaveWorldMatrix
Matrix4f m_kViewMatrix
Matrix4f m_kSaveViewMatrix
Matrix4f m_kProjectionMatrix
Matrix4f m_kSaveProjectionMatrix
Matrix4f m_kTemp
int m_iFontID
boolean m_bReverseCullFace
boolean m_bFullscreen
float m_fPointSize
float m_fLineWidth
int m_iLineStippleRepeat
short m_usLineStipplePattern
int iMaxTuples
int[][] aaiStack
Matrix4f m_kConstantMatrix
boolean m_bTextureLoadFail
String m_kExternalDir
boolean Enabled
StencilState.CompareFunction Compare
int Reference
int Mask
int WriteMask
StencilState.OperationType OnFail
StencilState.OperationType OnZFail
StencilState.OperationType OnZPass
GraphicsImage m_spkImage
Texture.FilterType m_eFType
Texture.WrapType[] m_aeWType
ColorRGBA m_kBorderColor
Texture.DepthCompare m_eCompare
boolean m_bOffscreenTexture
Texture.Type m_eType
boolean Enabled
WireframeState.FillMode Fill
boolean Enabled
boolean Writable
ZBufferState.CompareMode Compare
int m_iChannelQuantity
int m_iPOffset
int m_iPChannels
int m_iNOffset
int m_iNChannels
Vector<E> m_kCOffset
Vector<E> m_kCChannels
Vector<E> m_kTOffset
Vector<E> m_kTChannels
Box3f m_kBox
Camera m_spkCamera
Camera m_pkCamera
float[] m_afFrustum
int m_iPlaneQuantity
Plane3f[] m_akPlane
int m_uiPlaneState
VisibleSet m_kVisible
VertexBuffer VBuffer
IndexBuffer IBuffer
BoundingVolume ModelBound
LightingEffect m_spkLEffect
Geometry.GeometryType Type
GlobalState[] States
Matrix4f HWorld
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void writeObject(ObjectOutputStream out) throws IOException
IOException
int m_iIQuantity
int[] m_aiIndex
IntBuffer m_kIBufferData
int m_iOffset
boolean m_bDataChanged
Light m_spkLight
Transformation Local
Transformation World
boolean WorldIsCurrent
BoundingVolume WorldBound
boolean WorldBoundIsCurrent
Spatial.CullingMode Culling
Spatial m_pkParent
Vector<E> m_kGlobalStates
Vector<E> m_kLights
Vector<E> m_kEffects
int m_iStartEffect
Sphere3f m_kSphere
Attributes m_kAttr
Transformation m_kXFrm
boolean m_bInside
ColorRGBA m_kColor
Matrix3f m_kMatrix
Matrix3f m_kMatrixInverse
Vector3f m_kTranslate
Vector3f m_kScale
boolean m_bIsIdentity
boolean m_bIsRSMatrix
boolean m_bIsUniformScale
boolean m_bUpdateInverse
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void writeObject(ObjectOutputStream out) throws IOException
IOException
Attributes m_kAttributes
int m_iVertexQuantity
float[] m_afPositions
float[] m_afNormals
float[][] m_afTextures
float[][] m_afColors
boolean m_bPositionsChanged
boolean m_bNormalsChanged
boolean[] m_bTexturesChanged
boolean[] m_bColorsChanged
FloatBuffer m_akPositionBuffer
FloatBuffer m_akNormalBuffer
FloatBuffer[] m_akTexCoordBuffer
FloatBuffer[] m_akColorBuffer
Vector<E> SubVBuffer
boolean m_bLoadSub
int m_iMaxQuantity
int m_iGrowBy
int m_iQuantity
VisibleObject[] m_akVisible
String m_kProgramType
String m_kProgramText
boolean m_bCompiled
boolean m_bParsed
int m_iShaderID
int m_iProgramID
Vector<E> m_kRendererConstants
Vector<E> m_kUserConstants
Vector<E> m_kSamplerInformation
RendererConstant.Type m_eType
int m_iBaseRegister
int m_iRegisterQuantity
int m_iNumFloats
float[] m_afData
String m_kName
int m_iTextureUnit
int m_iBaseRegister
String m_kShaderName
Program m_spkProgram
Vector<E> m_kUserData
Vector<E> m_kImageNames
Vector<E> m_kTextures
Vector<E> m_kSamplerImageNames
String m_kName
int m_iBaseRegister
int m_iRegisterQuantity
float[] m_afData
int m_iNumFloats
int[] m_aiData
float m_fXDelta
float m_fYDelta
float m_fZDelta
int m_iXBound
int m_iYBound
int m_iZBound
int m_iXYBound
Vector3f m_kCentroid
Vector3f m_kE0
Vector3f m_kE1
Vector3f m_kGradient
Vector3f m_kN
int[] m_aiData
int m_iNextIndex
int m_iXBound
int m_iYBound
int m_iZBound
int m_iXYProduct
int m_iXYZProduct
Vector3f m_kE0
Vector3f m_kE1
Vector3f m_kN
Vector3f m_kGradient
HashSet<E> m_kTSet
Vector3f m_kV0
Vector3f m_kV1
Vector3f m_kV2
Vector3f m_kCentroid
HashMap<K,V> m_kVMap
Vector<E> m_kDLInfo
int m_iDrawBuffer
int m_iDrawBufferSave
javax.media.opengl.awt.GLCanvas m_kCanvas
javax.media.opengl.GL3 m_kGL
int m_iShadingLanguage
byte[] m_aucBitmap
int[] m_aiParams
BitmapFont g_kVerdana_S16B0I0
boolean drawScreenTexture
Texture screenTexture
TriMesh screenPolygon
Camera screenCamera
TextureID screenTextureResource
int xPos
int yPos
com.jogamp.opengl.util.awt.TextRenderer renderer