Package WildMagic.LibGraphics.SceneGraph
Class LightNode
- java.lang.Object
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- WildMagic.LibGraphics.ObjectSystem.GraphicsObject
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- WildMagic.LibGraphics.SceneGraph.Spatial
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- WildMagic.LibGraphics.SceneGraph.Node
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- WildMagic.LibGraphics.SceneGraph.LightNode
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- All Implemented Interfaces:
java.io.Serializable,NameIdInterface,StreamInterface
public class LightNode extends Node implements NameIdInterface, StreamInterface, java.io.Serializable
- See Also:
- Serialized Form
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Nested Class Summary
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Nested classes/interfaces inherited from class WildMagic.LibGraphics.SceneGraph.Spatial
Spatial.CullingMode
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Field Summary
Fields Modifier and Type Field Description protected Lightm_spkLightlight in this node.private static longserialVersionUID-
Fields inherited from class WildMagic.LibGraphics.SceneGraph.Spatial
Culling, Local, m_iStartEffect, m_kEffects, m_kGlobalStates, m_kLights, m_pkParent, World, WorldBound, WorldBoundIsCurrent, WorldIsCurrent
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voiddispose()Delete memory.voidGetAllObjectsByName(java.lang.String rkName, java.util.Vector<GraphicsObject> rkObjects)Writes all GraphicsObjects with the name that matches the input parameter, rkName into the Vector parameter rkObjects.intGetDiskUsed(StreamVersion rkVersion)Returns the size of this object and it's children on disk for the current StreamVersion parameter.LightGetLight()Return light in this node.GraphicsObjectGetObjectByID(int uiID)Returns the GraphicsObject with the ID that matches the input parameter, uiID.GraphicsObjectGetObjectByName(java.lang.String rkName)Returns the GraphicsObject with the name that matches the input parameter, rkName.voidLink(Stream rkStream, Stream.Link pkLink)Copies this objects children objects from the input Stream's HashTable, based on the LinkID of the child stored in the pkLink parameter.voidLoad(Stream rkStream, Stream.Link pkLink)Loads this object from the input parameter rkStream, using the input Stream.Link to store the IDs of children objects of this object for linking after all objects are loaded from the Stream.booleanRegister(Stream rkStream)Registers this object with the input Stream parameter.voidSave(Stream rkStream)Write this object and all it's children to the Stream.StringTreeSaveStrings(java.lang.String acTitle)Write this object into a StringTree for the scene-graph visualization.voidSetLight(Light pkLight)When you set the light, the node's local transformation is set to the light's current current coordinate system.voidUpdateWorldData(double dAppTime)geometric updates-
Methods inherited from class WildMagic.LibGraphics.SceneGraph.Node
AttachChild, DetachAllChildren, DetachChild, DetachChildAt, GetChild, GetQuantity, GetVisibleSet, SetChild, UpdateState, UpdateWorldBound
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Methods inherited from class WildMagic.LibGraphics.SceneGraph.Spatial
AttachEffect, AttachGlobalState, AttachLight, DetachAllEffects, DetachAllGlobalStates, DetachAllLights, DetachEffect, DetachGlobalState, DetachLight, GetEffect, GetEffectQuantity, GetGlobalState, GetGlobalState, GetGlobalStateQuantity, GetLight, GetLightQuantity, GetParent, GetStartEffect, OnGetVisibleSet, PopState, PropagateBoundToRoot, PropagateStateFromRoot, PushState, SetParent, SetStartEffect, UpdateBS, UpdateGS, UpdateGS, UpdateRS, UpdateRS
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Methods inherited from class WildMagic.LibGraphics.ObjectSystem.GraphicsObject
GetID, GetName, GetNextID, GetObjectByIDBase, GetObjectByNameBase, SetName
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Field Detail
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serialVersionUID
private static final long serialVersionUID
- See Also:
- Constant Field Values
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m_spkLight
protected Light m_spkLight
light in this node.
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Constructor Detail
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LightNode
public LightNode()
Construction and destruction. The node's world translation is used as the light's location. The node's world rotation matrix is used for the light's coordinate axes. Column 0 of the world rotation matrix is the light's direction vector, column 1 of the world rotation matrix is the light's up vector, and column 2 of the world rotation matrix is the light's right vector. On construction, the node's local transformation is set to the light's current coordinate system. local translation = light location local rotation column 0 = light direction local rotation column 1 = light up local rotation column 2 = light right
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LightNode
public LightNode(Light pkLight)
Construction and destruction. The node's world translation is used as the light's location. The node's world rotation matrix is used for the light's coordinate axes. Column 0 of the world rotation matrix is the light's direction vector, column 1 of the world rotation matrix is the light's up vector, and column 2 of the world rotation matrix is the light's right vector. On construction, the node's local transformation is set to the light's current coordinate system. local translation = light location local rotation column 0 = light direction local rotation column 1 = light up local rotation column 2 = light right- Parameters:
pkLight- light to add to this node.
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Method Detail
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GetAllObjectsByName
public void GetAllObjectsByName(java.lang.String rkName, java.util.Vector<GraphicsObject> rkObjects)Writes all GraphicsObjects with the name that matches the input parameter, rkName into the Vector parameter rkObjects.- Specified by:
GetAllObjectsByNamein interfaceNameIdInterface- Overrides:
GetAllObjectsByNamein classNode- Parameters:
rkName- the name of the objects to return.rkObjects- a Vector of all objects with the matching name.
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GetDiskUsed
public int GetDiskUsed(StreamVersion rkVersion)
Returns the size of this object and it's children on disk for the current StreamVersion parameter.- Specified by:
GetDiskUsedin interfaceStreamInterface- Overrides:
GetDiskUsedin classNode- Parameters:
rkVersion- the current version of the Stream file being created.- Returns:
- the size of this object on disk.
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GetLight
public final Light GetLight()
Return light in this node.- Returns:
- light in this node.
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GetObjectByID
public GraphicsObject GetObjectByID(int uiID)
Returns the GraphicsObject with the ID that matches the input parameter, uiID.- Specified by:
GetObjectByIDin interfaceNameIdInterface- Overrides:
GetObjectByIDin classNode- Parameters:
uiID- the ID of the object to return.- Returns:
- the GraphicsObject that matches the input name.
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GetObjectByName
public GraphicsObject GetObjectByName(java.lang.String rkName)
Returns the GraphicsObject with the name that matches the input parameter, rkName.- Specified by:
GetObjectByNamein interfaceNameIdInterface- Overrides:
GetObjectByNamein classNode- Parameters:
rkName- the name of the object to return.- Returns:
- the GraphicsObject that matches the input name.
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Link
public void Link(Stream rkStream, Stream.Link pkLink)
Copies this objects children objects from the input Stream's HashTable, based on the LinkID of the child stored in the pkLink parameter.- Specified by:
Linkin interfaceStreamInterface- Overrides:
Linkin classNode- Parameters:
rkStream- the Stream where the child objects are stored.pkLink- the Link class from which the child object IDs are read.
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Load
public void Load(Stream rkStream, Stream.Link pkLink)
Loads this object from the input parameter rkStream, using the input Stream.Link to store the IDs of children objects of this object for linking after all objects are loaded from the Stream.- Specified by:
Loadin interfaceStreamInterface- Overrides:
Loadin classNode- Parameters:
rkStream- the Stream from which this object is being read.pkLink- the Link class for storing the IDs of this object's children objects.
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Register
public boolean Register(Stream rkStream)
Registers this object with the input Stream parameter. All objects streamed to disk are registered with the Stream so that a unique list of objects is maintained.- Specified by:
Registerin interfaceStreamInterface- Overrides:
Registerin classNode- Parameters:
rkStream- the Stream where the child objects are stored.- Returns:
- true if this object is registered, false if the object has already been registered.
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Save
public void Save(Stream rkStream)
Write this object and all it's children to the Stream.- Specified by:
Savein interfaceStreamInterface- Overrides:
Savein classNode- Parameters:
rkStream- the Stream where the child objects are stored.
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SaveStrings
public StringTree SaveStrings(java.lang.String acTitle)
Write this object into a StringTree for the scene-graph visualization.- Specified by:
SaveStringsin interfaceStreamInterface- Overrides:
SaveStringsin classNode- Parameters:
acTitle- the header for this object in the StringTree.- Returns:
- StringTree containing a String-based representation of this object and it's children.
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SetLight
public void SetLight(Light pkLight)
When you set the light, the node's local transformation is set to the light's current current coordinate system. The node's world transformation is computed, and the light's coordinate system is set to use the node's world transformation.- Parameters:
pkLight- light to add to this node.
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UpdateWorldData
public void UpdateWorldData(double dAppTime)
geometric updates- Overrides:
UpdateWorldDatain classNode- Parameters:
dAppTime- animation time step from application.
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