Class Application
- java.lang.Object
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- WildMagic.LibApplications.OpenGLApplication.Application
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- All Implemented Interfaces:
java.io.Serializable
- Direct Known Subclasses:
JavaApplication
public abstract class Application extends java.lang.Object implements java.io.Serializable
- See Also:
- Serialized Form
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Field Summary
Fields Modifier and Type Field Description private static long
serialVersionUID
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Constructor Summary
Constructors Constructor Description Application()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
reloadShaders()
Stub for derived classes:void
TestStreaming(Spatial pkScene, java.lang.String acFilename)
TestStreaming.
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Field Detail
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serialVersionUID
private static final long serialVersionUID
- See Also:
- Constant Field Values
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Method Detail
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reloadShaders
public void reloadShaders()
Stub for derived classes:
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TestStreaming
public void TestStreaming(Spatial pkScene, java.lang.String acFilename)
TestStreaming. For testing the disk-streaming and string-tree systems. The input object is streamed to disk and then loaded. In a debug build, this will allow 'assert' statements to trigger when there are mismatches in saving and loading of data. After loading, LaunchTreeControl is called as a test of the string-tree system. This function currently is supported only on the Microsoft Windows platform.- Parameters:
pkScene
- the root-node of the scene graph object.acFilename
- the name of the output scene-graph file.
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