Package WildMagic.LibGraphics.Shaders
Class PixelShader
- java.lang.Object
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- WildMagic.LibGraphics.ObjectSystem.GraphicsObject
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- WildMagic.LibGraphics.Shaders.Shader
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- WildMagic.LibGraphics.Shaders.PixelShader
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- All Implemented Interfaces:
java.io.Serializable,StreamInterface
public class PixelShader extends Shader implements StreamInterface, java.io.Serializable
- See Also:
- Serialized Form
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Field Summary
Fields Modifier and Type Field Description private static longserialVersionUID-
Fields inherited from class WildMagic.LibGraphics.Shaders.Shader
m_kImageNames, m_kSamplerImageNames, m_kShaderName, m_kTextures, m_kUserData, m_spkProgram, pixelShaderTexture2, pixelShaderTextureTransparent2, vertexShaderTexture2, vertexShaderTexture3
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Constructor Summary
Constructors Constructor Description PixelShader()Default constructor.PixelShader(java.lang.String rkShaderName)Create a pixel shader with the input shader name:PixelShader(java.lang.String rkShaderName, java.lang.String rkProgramText)The constructor called by the derived classes VertexShader and PixelShader.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description intGetDiskUsed(StreamVersion rkVersion)Returns the size of this object and it's children on disk for the current StreamVersion parameter.ProgramGetProgram()Return the pixel program in this pixel shader.voidLink(Stream rkStream, Stream.Link pkLink)Copies this objects children objects from the input Stream's HashTable, based on the LinkID of the child stored in the pkLink parameter.voidLoad(Stream rkStream, Stream.Link pkLink)Loads this object from the input parameter rkStream, using the input Stream.Link to store the IDs of children objects of this object for linking after all objects are loaded from the Stream.booleanRegister(Stream rkStream)Registers this object with the input Stream parameter.voidSave(Stream rkStream)Write this object and all it's children to the Stream.StringTreeSaveStrings(java.lang.String acTitle)Write this object into a StringTree for the scene-graph visualization.-
Methods inherited from class WildMagic.LibGraphics.Shaders.Shader
dispose, GetGetSamplerInformation, GetImageName, GetShaderName, GetTexture, GetTexture, GetTextureQuantity, OnLoadProgram, OnReleaseProgram, SetImageName, SetTexture, SetTextureQuantity
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Methods inherited from class WildMagic.LibGraphics.ObjectSystem.GraphicsObject
GetAllObjectsByName, GetID, GetName, GetNextID, GetObjectByID, GetObjectByIDBase, GetObjectByName, GetObjectByNameBase, SetName
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Field Detail
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serialVersionUID
private static final long serialVersionUID
- See Also:
- Constant Field Values
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Constructor Detail
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PixelShader
public PixelShader()
Default constructor.
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PixelShader
public PixelShader(java.lang.String rkShaderName)
Create a pixel shader with the input shader name:- Parameters:
rkShaderName- shader name.
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PixelShader
public PixelShader(java.lang.String rkShaderName, java.lang.String rkProgramText)The constructor called by the derived classes VertexShader and PixelShader.- Parameters:
rkShaderName- shader name.rkProgramText- shader program text.
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Method Detail
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GetDiskUsed
public int GetDiskUsed(StreamVersion rkVersion)
Returns the size of this object and it's children on disk for the current StreamVersion parameter.- Specified by:
GetDiskUsedin interfaceStreamInterface- Overrides:
GetDiskUsedin classShader- Parameters:
rkVersion- the current version of the Stream file being created.- Returns:
- the size of this object on disk.
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GetProgram
public final Program GetProgram()
Return the pixel program in this pixel shader.- Returns:
- the pixel program in this pixel shader.
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Link
public void Link(Stream rkStream, Stream.Link pkLink)
Copies this objects children objects from the input Stream's HashTable, based on the LinkID of the child stored in the pkLink parameter.- Specified by:
Linkin interfaceStreamInterface- Overrides:
Linkin classShader- Parameters:
rkStream- the Stream where the child objects are stored.pkLink- the Link class from which the child object IDs are read.
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Load
public void Load(Stream rkStream, Stream.Link pkLink)
Loads this object from the input parameter rkStream, using the input Stream.Link to store the IDs of children objects of this object for linking after all objects are loaded from the Stream.- Specified by:
Loadin interfaceStreamInterface- Overrides:
Loadin classShader- Parameters:
rkStream- the Stream from which this object is being read.pkLink- the Link class for storing the IDs of this object's children objects.
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Register
public boolean Register(Stream rkStream)
Registers this object with the input Stream parameter. All objects streamed to disk are registered with the Stream so that a unique list of objects is maintained.- Specified by:
Registerin interfaceStreamInterface- Overrides:
Registerin classShader- Parameters:
rkStream- the Stream where the child objects are stored.- Returns:
- true if this object is registered, false if the object has already been registered.
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Save
public void Save(Stream rkStream)
Write this object and all it's children to the Stream.- Specified by:
Savein interfaceStreamInterface- Overrides:
Savein classShader- Parameters:
rkStream- the Stream where the child objects are stored.
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SaveStrings
public StringTree SaveStrings(java.lang.String acTitle)
Write this object into a StringTree for the scene-graph visualization.- Specified by:
SaveStringsin interfaceStreamInterface- Overrides:
SaveStringsin classShader- Parameters:
acTitle- the header for this object in the StringTree.- Returns:
- StringTree containing a String-based representation of this object and it's children.
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