GeneralLight |
This class maintains an instance of a SoftwareLight and a (Java3D) Light where these instances are of the same type:
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JPanelCamera |
JPanelCamera creates the camera control panel for the 3D visulization frame.
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JPanelClip |
Title: JPanelClip
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JPanelLights |
Dialog to turn slices bounding box of surface renderer on and off, and to change the color of the frame.
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JPanelRendererJ3D |
This class is the base for all the other dialogs.
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JPanelSculptor |
Title: JPanelSculptor
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JPanelVolOpacity |
Deprecated. |
JPanelVolOpacityBase |
Deprecated. |
PlaneRender |
Class PlaneRender: renders a single dimension of the ModelImage data as a
texture-mapped polygon.
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RenderViewBase |
This is an abstract class.
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SoftwareLight |
The base class for lights in a general lighting system to calculate colors at a point in space.
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SoftwareLightAmbient |
The class for ambient lights in a general lighting system to calculate ambient colors at a point in space.
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SoftwareLightDirectional |
The class for directional lights in a general lighting system to calculate diffuse and specular colors at a point in
space.
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SoftwareLightPoint |
The class for point lights in a general lighting system to calculate diffuse and specular colors at a point in space.
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SoftwareLightSet |
This class maintains a set of SoftwareLight instances where each light can be of type ambient, directional, point, or
spot.
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SoftwareLightSpot |
The class for spot lights in a general lighting system to calculate diffuse and specular colors at a point in space.
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SoftwareMaterial |
This class maintains the following material properties:
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SoftwareVertexProperty |
This class maintains the following properties for a vertex.
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ViewJComponentBoxFrame |
The red bounding box of the surface renderer.
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ViewJComponentBoxSlice |
Four lines that are the border of a slice in the surface renderer.
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ViewJComponentSurfaceVolume |
Texture mapped image volume displayed in the surface renderer. .
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ViewJComponentTriSliceImage |
Image plane displayed in the surface renderer.
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ViewJComponentVolOpacity |
This class is used to coordinate how a histogram and LUT for an image are to be displayed to the screen.
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ViewJFrameRenderCamera |
This class builds a "light box" view of a 3D or 4D dataset.
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ViewJFrameVolumeView |
The volume view frame of the visualization.
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VolumeCanvas3D |
Extension of Canvas3D to allow for customization as needed.
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VolumeTexture |
Defines 3D texture node for a volume of data.
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