Package gov.nih.mipav.view.renderer.J3D
package gov.nih.mipav.view.renderer.J3D
-
ClassesClassDescriptionThis class maintains an instance of a SoftwareLight and a (Java3D) Light where these instances are of the same type:JPanelCamera creates the camera control panel for the 3D visulization frame.Title: JPanelClipDialog to turn slices bounding box of surface renderer on and off, and to change the color of the frame.This class is the base for all the other dialogs.Title: JPanelSculptorDeprecated.Deprecated.Class PlaneRender: renders a single dimension of the ModelImage data as a texture-mapped polygon.This is an abstract class.The base class for lights in a general lighting system to calculate colors at a point in space.The class for ambient lights in a general lighting system to calculate ambient colors at a point in space.The class for directional lights in a general lighting system to calculate diffuse and specular colors at a point in space.The class for point lights in a general lighting system to calculate diffuse and specular colors at a point in space.This class maintains a set of SoftwareLight instances where each light can be of type ambient, directional, point, or spot.The class for spot lights in a general lighting system to calculate diffuse and specular colors at a point in space.This class maintains the following material properties:This class maintains the following properties for a vertex.The red bounding box of the surface renderer.Four lines that are the border of a slice in the surface renderer.Texture mapped image volume displayed in the surface renderer. .Image plane displayed in the surface renderer.This class is used to coordinate how a histogram and LUT for an image are to be displayed to the screen.This class builds a "light box" view of a 3D or 4D dataset.The volume view frame of the visualization.Extension of Canvas3D to allow for customization as needed.Defines 3D texture node for a volume of data.