Class VolumeTexture


  • public class VolumeTexture
    extends java.lang.Object
    Defines 3D texture node for a volume of data. There is a large amount of commented out code. We were trying to have the texture image updated dynamically (i.e., without having to remove the texture map from the scene, updating the texture and putting back into the scene. This is slow and causes flicker. However, it turned out there is a bug in Java3D that makes it impossible to update the texture dynamically. Therefore we left in the code until the bug has been fixed.
    • Field Summary

      Fields 
      Modifier and Type Field Description
      protected ModelImage image
      Reference to the image as ModelImage instance.
      private java.awt.image.BufferedImage[] m_akImage
      Image buffer for each image slice.
      protected int m_iTextureSizeX
      This are the actual dimensions of the texture associated with each dimension of the volume.
      protected int m_iTextureSizeY
      DOCUMENT ME!
      protected int m_iTextureSizeZ
      DOCUMENT ME!
      protected javax.vecmath.Vector4f m_kCoordMapX
      These vectors are used for mapping each coordinate from its real range into the range [0,1] where real coordinate 0 maps to texture coordinate 0, and real coordinate at the maximum sample index along that axis maps to 1.
      protected javax.vecmath.Vector4f m_kCoordMapY
      DOCUMENT ME!
      protected javax.vecmath.Vector4f m_kCoordMapZ
      DOCUMENT ME!
      private javax.media.j3d.ImageComponent3D m_kImageComponent
      Image component 3D reference which contains the 3D texture volume.
      protected javax.vecmath.Vector4f m_kTempPlane
      These are declared in the class to avoid allocating temporary instances each call into methods of this class.
      private javax.media.j3d.TexCoordGeneration m_kTexCoordGeneration
      in any direction.
      private javax.media.j3d.TexCoordGeneration m_kTexCoordGenerationAxisAligned
      Default axis-aligned texture coordinate generation function.
      private javax.media.j3d.Texture3D m_kTexture
      3D texture of the entire volume.
    • Constructor Summary

      Constructors 
      Constructor Description
      VolumeTexture​(ModelImage kVolume)
      Create texture(s) and automatic texture coordinate generation parameters for each slicing of the specified volume along each of the three axes.
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      private void createTexture()
      Create a single 3D texture coordinate generation function.
      protected int dimPowerOfTwo​(int dim)
      Convert the dimensions to Power of 2.
      void disposeLocal()
      Sets all variables to null, disposes.
      protected void finalize()
      Call dispose.
      int[] getBufferedRaster​(int sliceZ)
      Access texture data from the BufferedImage with given z slice number.
      javax.vecmath.Vector4f getCoordMapX()
      Access functions for Mapping from texture coordinates to model coordinates and vice versa: getCoordMapX:
      javax.vecmath.Vector4f getCoordMapY()
      getCoordMapY:
      javax.vecmath.Vector4f getCoordMapZ()
      getCoordMapZ:
      ModelImage getImage()
      Get the current model image.
      javax.media.j3d.TexCoordGeneration getTexCoordGeneration()
      Access automatic texture coordinate generation parameters associated with volume for a 3D texture.
      javax.media.j3d.Texture3D getTexture()
      Access 3D texture object.
      protected void resampleImage()
      Ressample images to Power of 2.
      void setImageComponent​(int sliceZ)
      Sets the image component3D to import changed slice data.
      void setTransform​(javax.media.j3d.Transform3D kTransform)
      Apply the specified transform to the axis aligned texture.
      • Methods inherited from class java.lang.Object

        clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • image

        protected ModelImage image
        Reference to the image as ModelImage instance.
      • m_iTextureSizeX

        protected int m_iTextureSizeX
        This are the actual dimensions of the texture associated with each dimension of the volume.
      • m_iTextureSizeY

        protected int m_iTextureSizeY
        DOCUMENT ME!
      • m_iTextureSizeZ

        protected int m_iTextureSizeZ
        DOCUMENT ME!
      • m_kCoordMapX

        protected javax.vecmath.Vector4f m_kCoordMapX
        These vectors are used for mapping each coordinate from its real range into the range [0,1] where real coordinate 0 maps to texture coordinate 0, and real coordinate at the maximum sample index along that axis maps to 1.
      • m_kCoordMapY

        protected javax.vecmath.Vector4f m_kCoordMapY
        DOCUMENT ME!
      • m_kCoordMapZ

        protected javax.vecmath.Vector4f m_kCoordMapZ
        DOCUMENT ME!
      • m_kTempPlane

        protected javax.vecmath.Vector4f m_kTempPlane
        These are declared in the class to avoid allocating temporary instances each call into methods of this class.
      • m_akImage

        private java.awt.image.BufferedImage[] m_akImage
        Image buffer for each image slice.
      • m_kImageComponent

        private javax.media.j3d.ImageComponent3D m_kImageComponent
        Image component 3D reference which contains the 3D texture volume.
      • m_kTexCoordGeneration

        private javax.media.j3d.TexCoordGeneration m_kTexCoordGeneration
        in any direction. (s,t,r) <--> (X,Y,Z).
      • m_kTexCoordGenerationAxisAligned

        private javax.media.j3d.TexCoordGeneration m_kTexCoordGenerationAxisAligned
        Default axis-aligned texture coordinate generation function.
      • m_kTexture

        private javax.media.j3d.Texture3D m_kTexture
        3D texture of the entire volume.
    • Constructor Detail

      • VolumeTexture

        public VolumeTexture​(ModelImage kVolume)
        Create texture(s) and automatic texture coordinate generation parameters for each slicing of the specified volume along each of the three axes.
        Parameters:
        kVolume - volume for which to create the associated texture information
    • Method Detail

      • disposeLocal

        public void disposeLocal()
        Sets all variables to null, disposes.
      • getBufferedRaster

        public int[] getBufferedRaster​(int sliceZ)
        Access texture data from the BufferedImage with given z slice number.
        Parameters:
        sliceZ - indicates the image slice that is to be set.
        Returns:
        reference to integer array instance of texture data.
      • getCoordMapX

        public javax.vecmath.Vector4f getCoordMapX()
        Access functions for Mapping from texture coordinates to model coordinates and vice versa: getCoordMapX:
        Returns:
        DOCUMENT ME!
      • getCoordMapY

        public javax.vecmath.Vector4f getCoordMapY()
        getCoordMapY:
        Returns:
        DOCUMENT ME!
      • getCoordMapZ

        public javax.vecmath.Vector4f getCoordMapZ()
        getCoordMapZ:
        Returns:
        DOCUMENT ME!
      • getImage

        public ModelImage getImage()
        Get the current model image.
        Returns:
        image Current model image.
      • getTexCoordGeneration

        public javax.media.j3d.TexCoordGeneration getTexCoordGeneration()
        Access automatic texture coordinate generation parameters associated with volume for a 3D texture.
        Returns:
        requested automatic texture coordinate generation parameters
      • getTexture

        public javax.media.j3d.Texture3D getTexture()
        Access 3D texture object.
        Returns:
        Texture3D instance of the 3D texture of the image
      • setImageComponent

        public void setImageComponent​(int sliceZ)
        Sets the image component3D to import changed slice data.
        Parameters:
        sliceZ - indicates the image slice that is to be set.
      • setTransform

        public void setTransform​(javax.media.j3d.Transform3D kTransform)
        Apply the specified transform to the axis aligned texture.
        Parameters:
        kTransform - Transform3D
      • dimPowerOfTwo

        protected int dimPowerOfTwo​(int dim)
        Convert the dimensions to Power of 2.
        Parameters:
        dim - Dimension value.
        Returns:
        dim Converted dimention value.
      • finalize

        protected void finalize()
                         throws java.lang.Throwable
        Call dispose.
        Overrides:
        finalize in class java.lang.Object
        Throws:
        java.lang.Throwable - DOCUMENT ME!
      • resampleImage

        protected void resampleImage()
        Ressample images to Power of 2.
      • createTexture

        private void createTexture()
        Create a single 3D texture coordinate generation function.