Package WildMagic.LibGraphics.SceneGraph
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Class Summary Class Description Attributes Set the attributes you want.BoundingVolume BoxBV CameraNode Culler Geometry IndexBuffer LightNode Node Polyline Polypoint Spatial SphereBV StandardMesh Transformation The transformation is Y = M*X+T, where M is a 3-by-3 matrix and T is a translation vector.Triangles These functions depend on the interpretation of the index buffer of the triangle primitive.TriMesh VertexBuffer VisibleObject VisibleSet -
Enum Summary Enum Description BoundingVolume.BVType run-time type informationGeometry.GeometryType Type of geometry:Spatial.CullingMode Culling parameters.