| ModelClodMesh |
A triangle mesh that represents a level surface.
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| ModelCollapseRecord |
A simple triangle mesh that represents a level surface.
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| ModelQuadMesh |
A simple quadrilateral mesh that represents a level surface.
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| ModelSet |
Used in ModelSurfaceDecimator and ModelSurfaceTopology.
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| ModelSurfaceDecimator |
A triangle decimator that is used for continuous level of detail of a triangle mesh.
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| ModelSurfaceExtractor |
A level surface extractor that is based on decomposing voxels into tetrahedra, assuming a linear interpolation on the
tetrahedra, and extracting triangular level sets for those tetrahedra.
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| ModelSurfaceExtractorCubes |
A level surface extractor that is based on decomposing voxels into cubes, assuming a linear interpolation on the
cubes, and extracting triangular level sets for those cubes.
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| ModelSurfaceTopology |
This is an implementation of a vertex-edge-triangle table.
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| ModelSurfaceTopology.Statistics |
For debugging and testing.
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| ModelTriangleMesh |
A simple triangle mesh that represents a level surface.
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| ModelTriangleMeshCurvatures |
Storage representation for a triangle mesh.
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