Package gov.nih.mipav.model.algorithms
Class AlgorithmLowerCompletion
- java.lang.Object
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- java.lang.Thread
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- gov.nih.mipav.model.algorithms.AlgorithmBase
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- gov.nih.mipav.model.algorithms.AlgorithmLowerCompletion
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- All Implemented Interfaces:
java.awt.event.ActionListener
,java.awt.event.WindowListener
,java.lang.Runnable
,java.util.EventListener
public class AlgorithmLowerCompletion extends AlgorithmBase
- Author:
- ilb 1.) The Watershed Transform: Definitions, Algorithms, and Parallelization Strategies by Jos B.T.M. Roerdink and Arnold Meijster, Fundamentals Informaticae 41 (2001), pp. 187-228. Algorithm 4.5 Algorithm for lowercompletion using a FIFO queue. A valued graph is called lower complete when each node which is not in a minimum has a neighboring node of lower value. If an image is lower complete, each pixel which is not in a minimum has a neighbor of lower grey value. This algorithm transforms an image to a lower complete image. Lower complete images are often used as inputs to watershed transforms.
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Field Summary
Fields Modifier and Type Field Description private int
binNumber
private boolean
limitBins
private boolean[][]
minBuffer
private int
numNeighbor
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Fields inherited from class gov.nih.mipav.model.algorithms.AlgorithmBase
destFlag, destImage, image25D, mask, maxProgressValue, minProgressValue, multiThreadingEnabled, nthreads, progress, progressModulus, progressStep, runningInSeparateThread, separable, srcImage, threadStopped
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Constructor Summary
Constructors Constructor Description AlgorithmLowerCompletion(ModelImage destImage, ModelImage srcImage, int numNeighbor, boolean limitBins, int binNumber)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean[][]
getMinBuffer()
void
run2D()
void
run3D()
void
runAlgorithm()
Actually runs the algorithm.-
Methods inherited from class gov.nih.mipav.model.algorithms.AlgorithmBase
actionPerformed, addListener, addProgressChangeListener, calculateImageSize, calculatePrincipleAxis, computeElapsedTime, computeElapsedTime, convertIntoFloat, delinkProgressToAlgorithm, delinkProgressToAlgorithmMulti, displayError, errorCleanUp, finalize, fireProgressStateChanged, fireProgressStateChanged, fireProgressStateChanged, fireProgressStateChanged, fireProgressStateChanged, generateProgressValues, getDestImage, getElapsedTime, getMask, getMaxProgressValue, getMinProgressValue, getNumberOfThreads, getProgress, getProgressChangeListener, getProgressChangeListeners, getProgressModulus, getProgressStep, getProgressValues, getSrcImage, isCompleted, isImage25D, isMultiThreadingEnabled, isRunningInSeparateThread, isThreadStopped, linkProgressToAlgorithm, linkProgressToAlgorithm, makeProgress, notifyListeners, removeListener, removeProgressChangeListener, run, setCompleted, setImage25D, setMask, setMaxProgressValue, setMinProgressValue, setMultiThreadingEnabled, setNumberOfThreads, setProgress, setProgressModulus, setProgressStep, setProgressValues, setProgressValues, setRunningInSeparateThread, setSrcImage, setStartTime, setThreadStopped, startMethod, windowActivated, windowClosed, windowClosing, windowDeactivated, windowDeiconified, windowIconified, windowOpened
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Methods inherited from class java.lang.Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, onSpinWait, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, suspend, toString, yield
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Constructor Detail
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AlgorithmLowerCompletion
public AlgorithmLowerCompletion(ModelImage destImage, ModelImage srcImage, int numNeighbor, boolean limitBins, int binNumber)
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Method Detail
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runAlgorithm
public void runAlgorithm()
Description copied from class:AlgorithmBase
Actually runs the algorithm. Implemented by inheriting algorithms.- Specified by:
runAlgorithm
in classAlgorithmBase
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run2D
public void run2D()
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run3D
public void run3D()
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getMinBuffer
public boolean[][] getMinBuffer()
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