Class VolumeSculptor
java.lang.Object
gov.nih.mipav.view.renderer.J3D.volumeview.Sculptor
gov.nih.mipav.view.renderer.J3D.volumeview.VolumeSculptor
- All Implemented Interfaces:
MouseListener,MouseMotionListener,EventListener
Implementation of Volume Sculpting for the RayCast and ShearWarp Volume Renderers. See Sculptor.java.
- Author:
- Alexandra Bokinsky, Ph.D. Under contract from Magic Software.
- See Also:
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate ModelImageReferences to the sculpt image.private ModelImageDOCUMENT ME!protected booleanDOCUMENT ME!protected VolumeRendererThe volume renderer that is currently rendering the volume data:.Fields inherited from class gov.nih.mipav.view.renderer.J3D.volumeview.Sculptor
dAMinAlpha, dAMinBlue, dAMinGreen, dAMinRed, dBMinAlpha, dBMinBlue, dBMinGreen, dBMinRed, fImageBMin, fImageMin, LINES, m_aiImageA_backup, m_aiImageB_backup, m_aiXPoints, m_aiYPoints, m_bMousePressed, m_bSculptDrawn, m_bSculptEnabled, m_iColorSculpt, m_iFirstX, m_iFirstY, m_iLastX, m_iLastY, m_iNumberPoints, m_iOriginalHeight, m_iOriginalWidth, m_iPreviousX, m_iPreviousY, m_iSculptImageHeight, m_iSculptImageWidth, m_iXMax, m_iXMin, m_iYMax, m_iYMin, m_kCanvas3D, m_kProgress, m_kSavedImage, m_kSculptImage, m_kSculptImageOpaque, RECTANGLE -
Constructor Summary
ConstructorsConstructorDescriptionVolumeSculptor(VolumeRenderer kVolumeRenderer, int iSculptWidth, int iSculptHeight) Constructor: -
Method Summary
Modifier and TypeMethodDescriptionbooleanapplySculpt: called by ViewJFrameVolumeView when the user presses the "Apply Sculpt" button.voidclearSculpt: called by ViewJFrameVolumeView when the user presses the "Clear Ouline" button, clearing the sculpt outline from the canvas image.voiddisposeLocal(boolean flag) Sets all variables to null, disposes, and garbage collects.voidenableSculpt(boolean bEnabled) enableSculpt: called by the ViewJFrameVolumeView object when the Draw Sculpt button is pressed.voidfinalize()Calls disposeLocal.voidsave(FileWriteOptions options, int filterType) Creates save dialog so that the image can be saved // This should be moved to imageModel.save();voidundoSculpt: called by the ViewJFrameVolumeView object when the user presses the "Undo Sculpt" button.voidupdate()Update the underlying volume and rerender.private voidupdateRenderedVolume(ViewJComponentRenderImage kRenderImageXY) This sequence causes the m_kVolumeRenderer to rerender the volume data, from the current ModelImage, not the data that is stored in the Renderer.Methods inherited from class gov.nih.mipav.view.renderer.J3D.volumeview.Sculptor
backupImage, backupImage, blendColor, calculateMinMaxValues, drawRectangleArea, fill, getEnable, getFrameBuffer, initVolumeSculptor, invertSculpt, line, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, outlineRegion, processMouseReleased, sculptImage, setDrawingShape, sortCrossingPoints, undoSculpt
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Field Details
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m_bShear
protected boolean m_bShearDOCUMENT ME! -
m_kVolumeRenderer
The volume renderer that is currently rendering the volume data:. -
kImageAref
References to the sculpt image. -
kImageBref
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Constructor Details
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VolumeSculptor
Constructor:- Parameters:
kVolumeRenderer- reference to current rendereriSculptWidth- Canvas WidthiSculptHeight- Canvas Height
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Method Details
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applySculpt
public boolean applySculpt()applySculpt: called by ViewJFrameVolumeView when the user presses the "Apply Sculpt" button. This function has several steps: 1. Getting the ModelImage volume data and correctly calculating the center of the volume and the spacing of the volume. 2. Calculating the viewing Transformations. 3. Determining which voxels in the volume fall within the sculpt region drawn on the screen, and setting those values to the minimum voxel value.- Specified by:
applySculptin classSculptor- Returns:
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clearSculpt
public void clearSculpt()clearSculpt: called by ViewJFrameVolumeView when the user presses the "Clear Ouline" button, clearing the sculpt outline from the canvas image. The function disables sculpting and reactivates the mouse events for the m_kVolumeRenderer.- Overrides:
clearSculptin classSculptor
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disposeLocal
public void disposeLocal(boolean flag) Sets all variables to null, disposes, and garbage collects.- Overrides:
disposeLocalin classSculptor- Parameters:
flag- DOCUMENT ME!
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enableSculpt
public void enableSculpt(boolean bEnabled) enableSculpt: called by the ViewJFrameVolumeView object when the Draw Sculpt button is pressed. This function deactivates the m_kVolumeRenderer's mouse response, so the mouse can be used to draw the sculpt outline.- Overrides:
enableSculptin classSculptor- Parameters:
bEnabled- DOCUMENT ME!
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finalize
Calls disposeLocal. -
save
Creates save dialog so that the image can be saved // This should be moved to imageModel.save();- Parameters:
options- File-write options.filterType- only used if >= 0
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undoSculpt
public void undoSculpt()undoSculpt: called by the ViewJFrameVolumeView object when the user presses the "Undo Sculpt" button. It resets the volume data back to the original values, using the data stored in the m_aiImage_backup data members.- Specified by:
undoSculptin classSculptor
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update
public void update()Update the underlying volume and rerender. This function is called when the volume has changed. -
updateRenderedVolume
This sequence causes the m_kVolumeRenderer to rerender the volume data, from the current ModelImage, not the data that is stored in the Renderer.- Parameters:
kRenderImageXY- DOCUMENT ME!
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