Class MouseBehavior

    • Field Summary

      Fields 
      Modifier and Type Field Description
      boolean behaviorfix
      DOCUMENT ME!
      protected boolean buttonPress
      DOCUMENT ME!
      protected javax.media.j3d.Transform3D currXform
      DOCUMENT ME!
      protected int flags
      DOCUMENT ME!
      protected boolean invert
      DOCUMENT ME!
      static int INVERT_INPUT
      Set this flag if you want to invert the inputs.
      static int MANUAL_WAKEUP
      Set this flag if you want to manually wakeup the behavior.
      protected javax.media.j3d.WakeupOr mouseCriterion
      DOCUMENT ME!
      protected javax.media.j3d.WakeupCriterion[] mouseEvents
      DOCUMENT ME!
      protected boolean reset
      DOCUMENT ME!
      protected javax.media.j3d.TransformGroup transformGroup
      DOCUMENT ME!
      protected javax.media.j3d.Transform3D transformX
      DOCUMENT ME!
      protected javax.media.j3d.Transform3D transformY
      DOCUMENT ME!
      protected javax.media.j3d.TransformGroup ViewerTG
      DOCUMENT ME!
      protected boolean wakeUp
      DOCUMENT ME!
      protected int x
      DOCUMENT ME!
      protected int x_last
      DOCUMENT ME!
      protected int y
      DOCUMENT ME!
      protected int y_last
      DOCUMENT ME!
      • Fields inherited from class javax.media.j3d.Node

        ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
    • Constructor Summary

      Constructors 
      Constructor Description
      MouseBehavior​(int format)
      Initializes standard fields.
      MouseBehavior​(int format, boolean behaviorfix)
      Same as constructor above but with behaviorfix.
      MouseBehavior​(int format, javax.media.j3d.TransformGroup VPTG, boolean behaviorfix)
      Creates a new MouseBehavior object.
      MouseBehavior​(javax.media.j3d.TransformGroup transformGroup)
      Creates a mouse behavior object with a given transform group.
      MouseBehavior​(javax.media.j3d.TransformGroup transformGroup, javax.media.j3d.TransformGroup VPTG, boolean behaviorfix)
      Creates a new MouseBehavior object.
    • Method Summary

      All Methods Instance Methods Abstract Methods Concrete Methods 
      Modifier and Type Method Description
      void initialize()
      Initializes the behavior.
      void processMouseEvent​(java.awt.event.MouseEvent evt)
      Handles mouse events.
      abstract void processStimulus​(java.util.Enumeration criteria)
      All mouse manipulators must implement this.
      void setTransformGroup​(javax.media.j3d.TransformGroup transformGroup)
      Swap a new transformGroup replacing the old one.
      void wakeup()
      Manually wake up the behavior.
      • Methods inherited from class javax.media.j3d.Behavior

        getEnable, getNumSchedulingIntervals, getSchedulingBoundingLeaf, getSchedulingBounds, getSchedulingInterval, getView, getWakeupCondition, postId, setEnable, setSchedulingBoundingLeaf, setSchedulingBounds, setSchedulingInterval, updateNodeReferences, wakeupOn
      • Methods inherited from class javax.media.j3d.Node

        cloneNode, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
      • Methods inherited from class javax.media.j3d.SceneGraphObject

        clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Field Detail

      • MANUAL_WAKEUP

        public static final int MANUAL_WAKEUP
        Set this flag if you want to manually wakeup the behavior.
        See Also:
        Constant Field Values
      • INVERT_INPUT

        public static final int INVERT_INPUT
        Set this flag if you want to invert the inputs. This is useful when the transform for the view platform is being changed instead of the transform for the object.
        See Also:
        Constant Field Values
      • behaviorfix

        public boolean behaviorfix
        DOCUMENT ME!
      • buttonPress

        protected boolean buttonPress
        DOCUMENT ME!
      • currXform

        protected javax.media.j3d.Transform3D currXform
        DOCUMENT ME!
      • flags

        protected int flags
        DOCUMENT ME!
      • invert

        protected boolean invert
        DOCUMENT ME!
      • mouseCriterion

        protected javax.media.j3d.WakeupOr mouseCriterion
        DOCUMENT ME!
      • mouseEvents

        protected javax.media.j3d.WakeupCriterion[] mouseEvents
        DOCUMENT ME!
      • reset

        protected boolean reset
        DOCUMENT ME!
      • transformGroup

        protected javax.media.j3d.TransformGroup transformGroup
        DOCUMENT ME!
      • transformX

        protected javax.media.j3d.Transform3D transformX
        DOCUMENT ME!
      • transformY

        protected javax.media.j3d.Transform3D transformY
        DOCUMENT ME!
      • ViewerTG

        protected javax.media.j3d.TransformGroup ViewerTG
        DOCUMENT ME!
      • wakeUp

        protected boolean wakeUp
        DOCUMENT ME!
      • x

        protected int x
        DOCUMENT ME!
      • y

        protected int y
        DOCUMENT ME!
      • x_last

        protected int x_last
        DOCUMENT ME!
      • y_last

        protected int y_last
        DOCUMENT ME!
    • Constructor Detail

      • MouseBehavior

        public MouseBehavior​(javax.media.j3d.TransformGroup transformGroup)
        Creates a mouse behavior object with a given transform group.
        Parameters:
        transformGroup - The transform group to be manipulated.
      • MouseBehavior

        public MouseBehavior​(int format)
        Initializes standard fields. Note that this behavior still needs a transform group to work on (use setTransformGroup(tg)) and the transform group must add this behavior.
        Parameters:
        format - flags
      • MouseBehavior

        public MouseBehavior​(int format,
                             boolean behaviorfix)
        Same as constructor above but with behaviorfix.
        Parameters:
        format - DOCUMENT ME!
        behaviorfix - DOCUMENT ME!
      • MouseBehavior

        public MouseBehavior​(int format,
                             javax.media.j3d.TransformGroup VPTG,
                             boolean behaviorfix)
        Creates a new MouseBehavior object.
        Parameters:
        format - DOCUMENT ME!
        VPTG - DOCUMENT ME!
        behaviorfix - DOCUMENT ME!
      • MouseBehavior

        public MouseBehavior​(javax.media.j3d.TransformGroup transformGroup,
                             javax.media.j3d.TransformGroup VPTG,
                             boolean behaviorfix)
        Creates a new MouseBehavior object.
        Parameters:
        transformGroup - DOCUMENT ME!
        VPTG - DOCUMENT ME!
        behaviorfix - DOCUMENT ME!
    • Method Detail

      • processStimulus

        public abstract void processStimulus​(java.util.Enumeration criteria)
        All mouse manipulators must implement this.
        Specified by:
        processStimulus in class javax.media.j3d.Behavior
        Parameters:
        criteria - DOCUMENT ME!
      • initialize

        public void initialize()
        Initializes the behavior.
        Specified by:
        initialize in class javax.media.j3d.Behavior
      • processMouseEvent

        public void processMouseEvent​(java.awt.event.MouseEvent evt)
        Handles mouse events.
        Parameters:
        evt - DOCUMENT ME!
      • setTransformGroup

        public void setTransformGroup​(javax.media.j3d.TransformGroup transformGroup)
        Swap a new transformGroup replacing the old one. This allows manipulators to operate on different nodes.
        Parameters:
        transformGroup - The *new* transform group to be manipulated.
      • wakeup

        public void wakeup()
        Manually wake up the behavior. If MANUAL_WAKEUP flag was set upon creation, you must wake up this behavior each time it is handled.